Just in time to get you, ahem, ‘in the mood’ for the weekend, Namco Bandai has offloaded a plethora of polygonal boobs and bums in these new Soulcalibur IV screenshots - which, by the way, is still a beat-em-up.
The first details have started to trickle in on EA Sports’ FIFA 09.
US mag GamePro reports ”considerable gameplay improvements,” the most significant of which sounds like “increased responsiveness” from passing, dribbling and the physical pushing and shoving that occurs in a game.
Apparently thanks to some excellent and refined animation work, FIFA 09 feels “much faster and more realistic” than previous iterations, and this has “a huge positive impact” on the quality of play.
If LEGO games had voiceovers, we’d be too afraid of hearing Schwarzenegger’s brutally awful dialogue to actually play LEGO Batman after seeing these new screens.
Capcom has unveiled that it plans to bring Resident Evil 5 out simultaneously for Xbox 360 and PS3 before the end of its financial year ’08, which ends April.
The news comes straight out of the company’s latest financial report and also lists Bionic Commando and MotoGP 08 as planned releases before the end of FY 08.
It’s worth noting that the financial year ends next April. Looking back over past release dates, Resident Evil 4 came out in January in Japan and North America, so there is a chance is won’t make the shelf before Christmas.
Square Enix has confirmed that its first Xbox 360-exclusive RPG, Infinite Undiscovery, will be released worldwide on September 2.
The game is being developed by Star Ocean and Valkyrie Profile dev Tri-Ace, and has been described (by Square Enix) as an epic RPG where “various situations unfold in a world that changes in real time, with players’ choices leading to unknown discoveries.”
After Valkyrie Profile 2’s excellent reception last year, this could turn out to be a good’en.
Seems like everywhere you go nowadays, people are smack-talking in a ridiculous Eastern European accent. The culprit? The cultural phenomenon known as GTA IV has rocketed protagonist Niko Bellic to superstardom. So fire up your webcams, Radar Nation: We want to see your best Niko Bellic impersonation. Stick your vid on YouTube, then post it in this thread.
The winner gets a fine item from our hoard of kick-ass GTA IV swag, and will appear in an upcoming feature on GamesRadar. What a country! Terms and conditions follow:
Splinter Cell Conviction has been taken “back to the drawing board” by Ubisoft Montreal.
That’s according to a report in the latest UK issue of Xbox World 360. Though Ubisoft isn’t saying anything, the mag says it’s heard that the surprising development decision has forced Splinter Cell back into the festive period of 2009 – or as late as Spring 2010.
Conviction has been in development for some years now, surfacing early last year with combat involving dynamic scenery and crowd stealth gameplay that focused on mixing in with the public in Washington DC – a bit like Assassin’s.
Midway’s bizarre comic beat-’em-up crossover, Mortal Kombat vs. DC Universe, makes its debut in screens. Check out the official site for environment artwork and get a load of Scorpion right here:
Last month we covered the hell out of Homecoming, with new movies and a text walkthrough of the game’s opening scenes. Then, last week we saw Pyramid Head in one of Konami’s press conferences. And today we’ve got seven brand-new shots that conveniently assail your eyes the same time our sister mag, Official Xbox Magazine, hits subscribers with even more details on this jump-out-of-your-skin freak show.
Head ninja Tomonobu Itagaki has told CVG that he thinks no studio takes its job as seriously as those at Rockstar Games when considering adult themes and content.
During a one-on-one interview with Itagaki in London last Friday, Team Ninja’s main man offered his thoughts on Grand Theft Auto IV. “I think it’s made extremely well and is a fun game,” he said.
“People always use that as an example of violence in games. But I don’t think there’s anyone who takes their job as seriously as the guys who make that game. You only have to look at all the detail in there.”